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        <title>blocks:color</title>
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        <description>Color
 Blocks  Description          Report the color (click on sample to change)       Report the color of the combined red green and blue components           Report a gray color with dark to light from 0 to 255    Report a random color    Report the transparent color</description>
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        <dc:date>2017-12-15T07:20:43-04:00</dc:date>
        <title>blocks:control</title>
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        <description>Control

If block *Example*

----------

Wait until condition is true

----------

Stop the script it is in from running. *Example*

----------

Stop all scripts in project from running

----------

Repeat loop a defined number of times

----------

Loop while condition is true</description>
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        <description>Data
 Blocks  Description       Create a list (default 1 item in the list == number 1        Report a dictionary object            Report number of items in a list       Report True if list is empty           Report if data contains the value</description>
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        <description>Drawing

Note: Unlike the Pen commands, these blocks draw on the instance's costume, not on the stage. This allows instances to generate their costumes programmatically.
 Blocks  Description        Set the width and height of the costume            Fill the costume with a solid color</description>
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        <dc:date>2017-10-03T06:45:53-04:00</dc:date>
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        <description>Looks
Blocks         Description       Set the instance's costume to one from the image library. 
Note: This does not make a copy, so if a script draws onto the 
costume, the original image in the library will change, too.
See  in Pixels       Show the instance (if hidden)</description>
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        <dc:date>2017-10-02T18:59:38-04:00</dc:date>
        <title>blocks:motion</title>
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        <description>Motion
 Blocks  Description       Move in current direction       Turn clockwise number of degrees       Set direction of instance (Note 0 deg is pointing right, 90 deg is pointing up)       Report current direction       Set x and y position of the instance</description>
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        <title>blocks:network</title>
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        <description>Network
 Blocks  Description            Store data on a remote computer (Only user gp is valid)             Retrieve data from a remote computer</description>
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        <dc:date>2017-10-02T17:21:32-04:00</dc:date>
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        <description>Operators
 Blocks  Description                          Report the remainder left over from integer division of the two values Report random number from 1 to value     Report true if 1st value is less than 2nd value Report true if 1st value is less than or equal to the 2nd value</description>
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        <dc:date>2017-09-30T09:03:40-04:00</dc:date>
        <title>blocks:pen</title>
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        <description>Pen
 Blocks  Description          The pen will start drawing when the instance is moved            The pen will stop drawing      Set the color used to draw with      Set the width of the line used to draw with     Stamp the current instance image onto the screen</description>
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        <dc:date>2017-09-30T09:03:40-04:00</dc:date>
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        <description>Pixels

A pixel is an object that contains a reference to the position and color of a single point in the instance's costume (a bitmap). The pixel's color can be reported or set using blocks from this category. The key to working with pixels is the pixels</description>
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        <description>Sensing
 Blocks  Description       Report x position of the mouse        Report y position of the mouse       Report whether main button is pressed       Report state of whether instance is touching the mouse        Report direction to the mouse from the instance</description>
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        <description>Sound
 Blocks         Description     Play sound    Play note    Play a tune    Stop all sounds    Report all the samples values used in a sound    Play a sound supplied as an array of sample values     Report current sound input level</description>
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        <dc:date>2017-10-02T19:04:20-04:00</dc:date>
        <title>blocks:structure</title>
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        <description>Structure
 Blocks  Description          Add a new instance           Report a new instance        Delete an instance             Attach an instance to this one as a subpart. 
Position the part with the given insets relative 
to this instance. Used to build composite objects.</description>
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        <dc:date>2017-09-30T09:45:57-04:00</dc:date>
        <title>blocks:whenspacebar</title>
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        <description></description>
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        <dc:date>2017-09-30T09:03:40-04:00</dc:date>
        <title>blocks:words</title>
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        <description>Words
 Blocks  Description       Convert string to an array of letters         Convert a sentence into an array of strings (split by space character         Convert text into an array of strings         Report the parameter as a string, even if appears to be a number. This block is likely to be removed; a new GP feature allows one to force the contents of any editable input slot to be interpreted as a string.</description>
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