If block *Example*
Stop the script it is in from running. *Example*
Stop all scripts in project from running
Repeat loop a defined number of times
Loop a defined number of times and supply the loop counter to blocks inside the loop (Click on
to change its name)
Example
Can be used as 2nd parameter in
to change starting number…
Used inside a loop to wait for screen refresh
Wait for a specific time period
Loop forever but automatically wait for screen refresh at the end of each loop
Run the following blocks when a key is pressed
Example
Send a message to all instances on the Stage. Start scripts that begin with a 'when I receive' hat that matches the message. The Go button broadcasts the message 'go'
Aim broadcast at specific instance or list of instances
Run following blocks when broadcast message is received
Access the data (if any) sent with the broadcast
Run the following blocks when instance is clicked
Run the following blocks whe instance is dropped.
Return a value (used when defining own blocks as reporter blocks)