====== Motion ====== ^ Blocks ^ Description ^ | {{blocks:move.png|}} | Move in current direction | | {{blocks:turn.png|}} | Turn clockwise number of degrees | | {{blocks:setdirection.png|}} | Set direction of instance (Note 0 deg is pointing right, 90 deg is pointing up) | | {{blocks:direction.png|}} | Report current direction | | {{blocks:gotoxy.png|}} | Set x and y position of the instance | | {{blocks:setxpos.png|}} | Set x position of instance | | {{blocks:setypos.png|}} | Set y position of instance | | {{blocks:xpos.png|}} | Report x position of instance | | {{blocks:ypos.png|}} | Report y position of instance | | {{blocks:movebyxy.png|}} | Relatively move x and y position of instance | | {{blocks:keep.png|}} | Stop instance from disappearing off the stage | | {{blocks:onedge.png|}} | Test for edge and bounce back off it | | {{blocks:setgrab.png|}} | Make instance grabable by the mouse | | {{blocks:grab.png|}} | Attach this instance to the cursor, as if it had been picked up by the user |