- The inverse amount is a local variable.
- I'm using the new get-x and get-y blocks I created so that I can use the existing set color, rather than setting RGB separately.
Here's 128: 400 is fun, too, but the forum won't let me upload it. A limit on how much I can upload?
If you remove the copy from costume block, you can negate the negation, to get other sets of interesting colors.
I got the outputs above by a new block I created "save costume as image" (seen at the bottom of the blocks image above). Using that, I can compute an image, then save it back to the images pane for export.
Using that new block, I discovered a couple of (what I think are) bugs in GP:
- If you click the save costume as block more than once, it saves multiple costumes to the pane. That's not really a problem. But if you delete one of the "128-bigben" images, all the images with that name are deleted.
- I had to right click on my costume name slot to set it to be string. But when I executed the script, it turned the slot back to readonly -- which is why my clicks on the name to change the string kept creating another copy of the costume on the images pane.