So two questions:
1) How can I detect another object being "dropped" onto the my widget?
The thought being then add the dropped object to my widget's parts using:
Then once I add that "part" the next question is how to I move it? The existing "Motion" blocks only seem to allow sending to "this".
Code: Select all
self_addPart (id <object dropped>)
2) Is there a way to create "droppable behaviors?"
Ie: I could implement what I want by allowing certain behaviors to be dropped onto to other objects.