Hi!
I think it would be great if we could have inspectors, at least in developer mode. When hunting for bugs it's really hard to know where is a button defined or which actions a menu option invokes.
We already have browsers, workspaces and debuggers, it feels kind of natural to add inspectors at some point! :)
Inspectors [FIXED]
Moderator: MSandro
Re: Inspectors
Ok, I just found out how to inspect stuff from the UI, forget my last message.
In case someone else is wondering, in dev mode you can shift+right click anything and inspect it right away.
In case someone else is wondering, in dev mode you can shift+right click anything and inspect it right away.
Re: Inspectors
As you found, GP has inspectors (in developer mode). It also has a hierarchical version of inspectors called "explorers" that allows you to "open" values in place, as if they were folders in a file list. In dev mode, there is a block called "explore" in the 'Sensing' category that opens an Explorer on an object.
Update: The next release, v043, will have a menu command (in developer mode) to open an explorer directly from a variable or simple reporter block.
Update: The next release, v043, will have a menu command (in developer mode) to open an explorer directly from a variable or simple reporter block.