i.e make x==1,y==1 top left for everything
Why?
Because having 2 completely different co-ord systems for the screen and internal bitmaps is just confusing
And since the Scratch direction/turning convention has been ditched - then maybe ditch having 0,0 as centre of screen as well and make x==1,y==1 top left of all objects
it is pretty much the standard in every programming language (well most use 0,0 but GP is a 1-based language so we need to go with 1,1)
This comes after spending time moving objects around on the screen and at the same time drawing inside costumes - having two systems is just naff!
Alternative
Make x==1,y==1 bottom left for all objects (This would be my personal pref as I always think its more logical that increase in Y goes up the screen)
[Big Suggestion]Make co-ord same for all objects
Moderator: MSandro