animate block
Posted: Oct 4th, '17, 13:50
Since I first came to GP all those moons ago e.g 3 months ago in July 2017 :) - I've been struggling with the animate block
Pros
1.
Obviously, calling it forever would cause confusion with the new while true block
Suggestion - rename it to animate forever or forever animate to make it more obvious to Scratchers that this is the block that replaces old forever
2.
One suggestion - create shadow blocks for all other loop structures. So we'd end up with extra blocks:
repeat 10 animate
for i in 10 animate
If this was done - then I'd suggest removing animate itsef and replace it with
while true animate
So we'd end up with 2 extra blocks in total but consistency (and very easy to understand and explain to both newcomers to block programming and Scratchers)
or
Alternatively add drawers to all the loop blocks to add animate true
There is a slight consistency issue that when drawer is closed we'd effectively be saying animate false but it'd be a small price to pay I think
Simon
Pros
- Does its job perfectly :)
- Does exactly same as forever block in Scratch but called something different
- No other loop command block equivalent
1.
Obviously, calling it forever would cause confusion with the new while true block
Suggestion - rename it to animate forever or forever animate to make it more obvious to Scratchers that this is the block that replaces old forever
2.
One suggestion - create shadow blocks for all other loop structures. So we'd end up with extra blocks:
repeat 10 animate
for i in 10 animate
If this was done - then I'd suggest removing animate itsef and replace it with
while true animate
So we'd end up with 2 extra blocks in total but consistency (and very easy to understand and explain to both newcomers to block programming and Scratchers)
or
Alternatively add drawers to all the loop blocks to add animate true
There is a slight consistency issue that when drawer is closed we'd effectively be saying animate false but it'd be a small price to pay I think
Simon