animate block

Request a new command, feature, or improvement

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SimpleSi
Posts: 261
Joined: Jul 2nd, '17, 13:47

animate block

Post by SimpleSi » Oct 4th, '17, 13:50

Since I first came to GP all those moons ago e.g 3 months ago in July 2017 :) - I've been struggling with the animate block

Pros
  • Does its job perfectly :)
Cons
  1. Does exactly same as forever block in Scratch but called something different
  2. No other loop command block equivalent
Discussion

1.
Obviously, calling it forever would cause confusion with the new while true block

Suggestion - rename it to animate forever or forever animate to make it more obvious to Scratchers that this is the block that replaces old forever

2.
One suggestion - create shadow blocks for all other loop structures. So we'd end up with extra blocks:

repeat 10 animate

for i in 10 animate

If this was done - then I'd suggest removing animate itsef and replace it with

while true animate

So we'd end up with 2 extra blocks in total but consistency (and very easy to understand and explain to both newcomers to block programming and Scratchers)

or

Alternatively add drawers to all the loop blocks to add animate true

There is a slight consistency issue that when drawer is closed we'd effectively be saying animate false but it'd be a small price to pay I think

Simon

Gosha
Posts: 5
Joined: Mar 29th, '17, 15:26

Re: animate block

Post by Gosha » Oct 12th, '17, 11:50

It has already been changed, but another idea is for it to look like this:
scriptImage.png
scriptImage.png (1.68 KiB) Viewed 13 times
scriptImage2.png
scriptImage2.png (2.72 KiB) Viewed 13 times

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