try-catch bolock please!

Request a new command, feature, or improvement

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Picochilla
Posts: 8
Joined: Sep 23rd, '17, 17:44

try-catch bolock please!

Post by Picochilla » Nov 11th, '17, 14:53

Hi, in the last days, I came into some situations where I realy need something like better error-handling in GP.
I am working on an realy modular project, it is very interactive, so the user have to insert data to performing several things, but I can't handle all mistakes and errors with "if-statements". I try to rewrite a C# programm in GP only for fun an chalanging. There are so many situations where a try-catch block would be very helpful.
try-catch.png
try-catch.png (2.47 KiB) Viewed 25 times
Thank you very much for this nice scatch-like programming language, I realy love it to push those graphical languages to there limits.
Also the maximum of RAM wich GP is allowed to use is realy to small.

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