loaded extensions map different tiles to same code
Posted: Aug 2nd, '16, 00:52
Create a file (see attached) which has extensions of two different tiles I put into the Holder category.
To recreate:
1) Open new project
2) Load extensions from boardExt.gpp (attached)
3) Create a class named "tile"
4) In tile class add tiles as shown b 5) Add tileCreator tile from holder category to MyClass
6) Click on tileCreator tile (enter a board size, ex: 4)
7) hit <space> key (this will cause behavior of tileCreator to be executed instead of initTile
To recreate:
1) Open new project
2) Load extensions from boardExt.gpp (attached)
3) Create a class named "tile"
4) In tile class add tiles as shown b 5) Add tileCreator tile from holder category to MyClass
6) Click on tileCreator tile (enter a board size, ex: 4)
7) hit <space> key (this will cause behavior of tileCreator to be executed instead of initTile