Search found 60 matches

by MrSteve
Aug 6th, '16, 13:35
Forum: Requests
Topic: Loading multiple modules at once
Replies: 2
Views: 7998

Re: Loading multiple modules at once

+1

One other idea would be to allow modules to be auto-loaded from a repository (cloud or classroom based) on project load. Would be nice to have some kind of versioning with this as well as a new module uploaded to a repository could break existing behavior.
by MrSteve
Aug 5th, '16, 03:12
Forum: Bugs
Topic: Pen draws on set direction
Replies: 0
Views: 8853

Pen draws on set direction

See attached project. Line drawn on set direction from move before pen down (See attached)


Another bug found by someone in GP session
by MrSteve
Aug 4th, '16, 22:24
Forum: Bugs
Topic: "add an instance" issue
Replies: 1
Views: 7016

"add an instance" issue

two issue:

1) click on add an instance block and it never ends
2) click on "+" to right of "Clear" and system "hangs"

Seems the "add an instance" has an implied "and wait"

Thanks to GP workshop participant who found this issue.
by MrSteve
Aug 2nd, '16, 01:43
Forum: Bugs
Topic: loaded extensions map different tiles to same code
Replies: 2
Views: 7641

Re: loaded extensions map different tiles to same code

Much simpler example project with same issue:

Sample project has two blocks defined: moveMe and turnMe (with associated move and turn block in each)
Saved these in twoBlocks category.

Created new project and loaded extensions.
Both blocks turn
by MrSteve
Aug 2nd, '16, 00:52
Forum: Bugs
Topic: loaded extensions map different tiles to same code
Replies: 2
Views: 7641

loaded extensions map different tiles to same code

Create a file (see attached) which has extensions of two different tiles I put into the Holder category. To recreate: 1) Open new project 2) Load extensions from boardExt.gpp (attached) 3) Create a class named "tile" 4) In tile class add tiles as shown b Screen Shot 2016-08-01 at 8.50.04 PM.png 5) A...
by MrSteve
Aug 1st, '16, 17:18
Forum: Requests
Topic: Allow used to create their own control structures
Replies: 2
Views: 7726

Re: Allow used to create their own control structures

Agree "GP doesn't need to do everything..."

I also know myself and hope I am not making too many requests/comments. I realize this is pre-alpha and you folks are doing a lot of great work. Thanks for all your time, patience and consideration.
by MrSteve
Aug 1st, '16, 17:12
Forum: Bugs
Topic: User can create Shared Blocks with same name in one project (v54)
Replies: 1
Views: 7189

User can create Shared Blocks with same name in one project (v54)

A user can create two different shared blocks with the same name in one project. This can lead to confusion when looking at code and trying to determine which method is called. Similar issue occurs when creating a class with the same name, in this case GP auto-magically appends a digit to the end of...
by MrSteve
Aug 1st, '16, 17:04
Forum: Fixed Bugs
Topic: Can't create blocks with same names in different projects - causes exception [FIXED]
Replies: 3
Views: 11604

Re: Can't create blocks with same names in different projects - causes exception [FIXED]

In v54:

Fixed: Can create shared blocks with same name in two different projects
Not Fixed: Can still create shared block with the same name in the same project

So for the issue described in the Subject: FIXED

I will create a separate issue for the same shared block name in same project
by MrSteve
Aug 1st, '16, 16:56
Forum: Fixed Bugs
Topic: Save a project where class has no instances and class not visible on re-open [FIXED?]
Replies: 3
Views: 11940

Re: Save a project where class has no instances and class not visible on re-open [FIXED?]

Almost Fixed. So now if I save a project where there are no instances for a class, when I re-open the project the Class name does appear in the list. But there exists one instance of the class. This is much better behavior, but one would expect if I save with no instances it would open with no insta...
by MrSteve
Aug 1st, '16, 04:38
Forum: Bugs
Topic: Low Priority: When add many instances get exception
Replies: 1
Views: 7153

Re: Low Priority: When add many instances get exception

See attached project which more reliably recreate the problem.

1) Open attached project
2) hit <space> key

Note this project works fine in V51