Search found 6 matches
- Dec 10th, '17, 17:26
- Forum: Projects
- Topic: Make and Match – A Game
- Replies: 1
- Views: 5185
Make and Match – A Game
This is the classic memory matching game with a slight twist – you can change the appearance of five of the cards. The program starts after clicking "Go" in the card editing mode with a very small number of drawing options. Hold down the mouse button to draw with either black or the card background ...
- Dec 8th, '17, 01:50
- Forum: Getting started
- Topic: Simple primer for Scratchers
- Replies: 6
- Views: 19343
Re: Simple primer for Scratchers
And another difference: A received broadcast starts a new instance of the script instead of interrupting the one that is looping and then starting it over from the top. Seems like a minor point but the difference can really change the way a project works. Broadcast starts an instance of the script.p...
- Dec 6th, '17, 17:31
- Forum: Bugs
- Topic: set pixel location is shifted from expected when in presentation
- Replies: 0
- Views: 7278
set pixel location is shifted from expected when in presentation
I'm trying to draw on an instance. The pixels are placed where I expect whenever the stage is set to normal size. However in presentation size or any change to the screen size then the set pixel locations are offset.
I'm using the downloaded version of GP (078) and Windows 7.
I'm using the downloaded version of GP (078) and Windows 7.
- Dec 6th, '17, 15:24
- Forum: Requests
- Topic: Turn off the anti-aliasing or pixel averaging
- Replies: 3
- Views: 4970
Re: Turn off the anti-aliasing or pixel averaging
Thanks for the reply. It must have taken you some time to write and explain all of that and I appreciate it.
- Dec 5th, '17, 18:59
- Forum: Getting started
- Topic: Simple primer for Scratchers
- Replies: 6
- Views: 19343
Re: Simple primer for Scratchers
Nice job on your “Going from Scratch to GP”. Some thoughts from my initial GB experience: No costumes for classes, no “next costume” block. Seems like a small detail but it’s a heavily used feature in Scratch. Maybe this difference is one of the ways that the GB creators want to differentiate GP fro...
- Dec 4th, '17, 23:39
- Forum: Requests
- Topic: Turn off the anti-aliasing or pixel averaging
- Replies: 3
- Views: 4970
Turn off the anti-aliasing or pixel averaging
I was trying to set some pixels to be transparent and then realized that GP is changing what I set. Could it be told to leave pixels alone and not try and 'fix' the image or just leave the transparent pixels alone? Otherwise I end up with a halo around the image.