Search found 28 matches
- Aug 6th, '18, 18:23
- Forum: Working with GP
- Topic: Acessing Database with GP??
- Replies: 1
- Views: 15747
Acessing Database with GP??
Hi, I am working on a projekt where I try to work with big Data. But GP gets laggy with big tables. So I am trying to access external DBs (saved in MySql) with GP. Is this posible? The performance with reading and writing to large csv files was also not realy good. Maybe someon could realize a Modul...
- Jul 20th, '18, 19:32
- Forum: Projects
- Topic: BootToGP - minimal Linux to run a GP project as embeded app?
- Replies: 6
- Views: 1207679
Re: BootToGP - minimal Linux to run a GP project as embeded app?
I'm not really sure I understand the implications of this :/ What would be the difference for this if someone can just download linux and run GP later on... If I understand right correctly, MSandro tries to build a linux installer to install a minimalistic system with buildin GP support to run GP p...
- Jun 23rd, '18, 10:00
- Forum: Requests
- Topic: fixed window size for exported apps?
- Replies: 1
- Views: 15988
fixed window size for exported apps?
Hi is it posible to define a fixed size for exported apps? Maybe if the Stage is 800x500 also the window should have this size. I would be nice if we maybe can set a global variable to enable a fixed window size for the exported app. I don't like the ability to scale the window because of the black ...
- Jun 23rd, '18, 09:55
- Forum: Working with GP
- Topic: When Converting Scratch to GP it doesn't Work?
- Replies: 2
- Views: 22309
Re: When Converting Scratch to GP it doesn't Work?
I think this is because "run without screen refresh" and GP does not support this in exactly the same way as scratch. In GP you are able to do several tasks in one frame without refreshing, but you can't say to GP it should whait with the refresh until the custom block is finished. This would be ver...
- Jun 3rd, '18, 10:05
- Forum: Extending GP
- Topic: Code tab in GP
- Replies: 4
- Views: 21700
Re: Code tab in GP
Wow realy nice idea. Good luck for realising your plans. I am sure that syntax highlighting is not posible whit the current Text-Morphs because they only support one preset for all text in it. You need to create your own text renderer.
- Jun 3rd, '18, 09:56
- Forum: Working with GP
- Topic: What's the Interpreter/Bootstrapper Programmed in?
- Replies: 7
- Views: 52902
Re: What's the Interpreter/Bootstrapper Programmed in?
Sorry but I am not sure, I think this question can only answered by John.
But I realy hope it will be opensourced in the future too.
But I realy hope it will be opensourced in the future too.
- May 28th, '18, 20:18
- Forum: Extending GP
- Topic: Is it allowed to submit a modified version of GP in this forum?
- Replies: 8
- Views: 40181
Re: Is it allowed to submit a modified version of GP in this forum?
I am sure that it is allowed to publish your improved GP classes (the lib folder) because the part of GP which was written in GP is open to read for everyone. The interpreter / VM is closed source, so I am sure that it is not posible to change anything at this layer.
- May 28th, '18, 20:12
- Forum: Working with GP
- Topic: What's the Interpreter/Bootstrapper Programmed in?
- Replies: 7
- Views: 52902
Re: What's the Interpreter/Bootstrapper Programmed in?
The interpreter / VM was writen in C. And it is unfortunaly not open-source yet :(
https://en.scratch-wiki.info/wiki/GP_(p ... ementation
https://en.scratch-wiki.info/wiki/GP_(p ... ementation
- May 28th, '18, 20:06
- Forum: Tips and Tutorials
- Topic: Primitives table with help text.
- Replies: 2
- Views: 136067
Re: Primitives table with help text.
Thank you, that is interresting, I thought GP can access more than only about 300 primitives :( It would be nice if we could extend GP at C level to add new primitives, for example for simpler interfaces with external programming languages such as Python or Lua, or generally to better interact with ...
- May 28th, '18, 19:52
- Forum: Tips and Tutorials
- Topic: How to create C-Blocks (build a launchFor block)
- Replies: 1
- Views: 15851
Re: How to create C-Blocks (build a launchFor block)
Thank you very much, good work! Would it be posible to implement souch functionalities directly in the BYOB?