Rename the stage to something else

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SimpleSi
Posts: 330
Joined: Jul 2nd, '17, 13:47

Rename the stage to something else

Post by SimpleSi » Mar 18th, '19, 08:04

such as canvas or background etc

REASON
The "Stage" is a well-known construct in Scratch

it is the background sprite and can hold scripts (albeit with reduced types of blocks) - the colour can be changed - it can be loaded with an image

GP's "stage" is not a sprite and cannot hold scripts or have its colour changed or loaded with an image

The main thing in common with them is the ability to use Pen tools to draw over it.

WHY IS IT AN ISSUE
I'm always maintaining that primary target of GP is Scratchers moving on, so I'm after anything to help (or lessen confusion) when they are moving on

If something is quite different in GP, then it shouldn't use same name as Scratch.
Main example is how GP has classes and instances
(We tell Scratchers that these are "like" sprites and clones)

So we should call the background something else in GP and explain its "like" the stage


Alternatively - have a non-deleteable class called Stage :)

Simon

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Calloway
Posts: 87
Joined: Apr 30th, '18, 00:28
Location: Eastern United States

Re: Rename the stage to something else

Post by Calloway » Mar 25th, '19, 05:30

Whiteboard? Background? Layer 0?
Is the name aiming to be kid friendly or just different from Scratch's?

JohnM
Posts: 379
Joined: Sep 11th, '15, 14:42

Re: Rename the stage to something else

Post by JohnM » Jun 3rd, '19, 13:52

Good point! I don't have time to change the now, but if and when I return to active GP development (it could happen in a few years), it would make sense to give it a different name to avoid confusion with Scratch. "Background" might be good.

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